GenCon Meet and Greet 2017

Sorry about the lateness of this.  Been working like crazy lately and had some scheduling hurdles.

We’re going a bit different this year.

The Meet and Greet will be happening on FRIDAY, August 18th.
The event will start at 6:30 PM.
We will not be doing a singular venue as we have in the past.
Per request, we are going to hit the food truck area just outside the main hall on Georgia Street (See circled area below.)

Circled location in image is the area we'll be meeting in.

The event will run until we break up (whenever that is).
But, for a time, we’ll have, as our guest, Victoria Victrix (aka Mercedes Lackey) and her husband Gryph (aka Larry Dixon).
They’ve been invited back again this year as part of GenCon 50’s general theme of connecting with it’s own past.

So, to summarize, this Meet and Greet will be earlier, and looser than has generally happened in the past.  (Hell, we’ll try anything once!)

If you wish to contact me ahead of time, you can reach me via PM on the CoHTitan Boards.

How much of a comic book nerd am I?

About this much.

That's a lot of paper!

Hyper’s 25-ish years of comic book reading.

I’m moving at the end of the week, and, after years of having my stash (I can’t rightfully call it a “collection” as it wasn’t ever assembled in a manner befitting the “investment” the word “collection” implies) strewn in boxes and crates all over my storage and in closets (and stashed under my bed like they were Playboy), I finally boxed ’em all up.

Cover price for the stash is estimated to be somewhere between $5000 and $6000.

Realistically, I could probably realize a couple hundred bucks out of it if I were to cherry pick the most desirable issues (the most valuable “issue” (not a graphic novel or other format) weighs in at a WHOPPING $8.

Unfortunately the TIME involve in doing that would be worth more than I’d realize out of the sale.

And I really DO need to get rid of them.  So, checking with a brother’s friend to see if he wants it.  If not, I’ll be taking the boxes over to a local comic shop and dropping them off.  Maybe they can get a couple bucks out of them.  Or maybe for Free Comic Book Day or something…

I’ll miss the security of being able to dig back in whenever the hell I want.  But the time’s come to unload it.  I’ve got too much stuff as it is.  And I need to cut down on the amount of stuff I continually carry around.

Anyhoo, I’ve had the primary enjoyment of the comics and the stories contained therein.  So I can carry on with the memories of the stories.  Even if the particulars get fuzzy over time.

And hey, we all get a bit fuzzy as we get older, right?  *Scratches back hair*

 

Right?

City of Heroes: Year 2 After-Action Report

Okay, “officially” November 30th is the day City of Heroes was shut down.  In reality, the servers didn’t go down until December 1st.

Happy Anniversary citizens of Paragon City!

Even now, two years on, I miss the game dreadfully.  I’ve tried, and I just haven’t found anything else out there that grabbed me (dare I say it…”arrested my attention”) the way CoH did.  The nearly effortless teaming, limited level gating on content, and generally open and approachable nature of the game have yet to be duplicated pretty much anywhere else.  Also, the community, even now, is second to none.
So, on the second anniversary of CoH’s shutdown, I’d like to take this time to remind people.  We are heroes, we are villains, and we are forever friends.

Happy Birthday CoH!

Wow.  Ten years ago, today, CoH first burst forth on people’s computers (outside of beta).

Still foundering about, looking for something that’ll replace it.

That something has yet to rear its head.

I miss the game.

I miss the players.

I miss the dev and staff interaction.

I miss the events.

I miss the zone.

I miss the missions, especially all the ones with the REALLY screwball dialog (Doc Buzzsaw and Vernon Von Grun arcs, I’m lookin’ at YOU!)

I miss getting STUPIDLY rich with just a little market know-how (yeah, I know, upper .00001% problem).

I miss just being able to get in at any time I wanted and kick a “figuratively” little ass.

Hoping that City of Titans will recapture some of the magic.

But the offerings from Marvel and DC are pointless wastes of time and money.  While Champions Online has just been a poster child for how to COMPLETELY fuck up a game since the original “friends and family” and consistently doing the dumbest and worst possible things to the game they could in an attempt to magically alienate the full 100% of the game’s population.  Resulting in the stagnant bug-fest that it is now.

Sorry to be so negative.  CoH was by no means “perfect”.  It had warts here and there too.

But Paragon Studios and the players had built something that lots of games try to talk about having, but never do.  A real community with a real dialog.

So, to all my fellow citizens of Paragon City.

My friends!  Happy Anniversary!

A day in the life of a superhero

After the Unity video came out, I’d made a comment about the fact that my namesake character appears, and them immediately jumps off as if intent on crashing into the War Walls.  It grew into a joke about how I was going to use his face as a War Wall testing tool, and how I was going to follow the shadow invaders into the sewers.

Angelus Animi took the ball and not only ran with it, but did a 1000 yard dash at superspeed.

I got to see it this morning and nearly died laughing.  Sometimes the funniest jokes are on oneself.

New CoH video!

One of the nice things about CoH’s demorecord system was that it was CRAZILY scriptable.

Now, a year-plus on, it’s still showing how flexible it can be.

Angelus Animi has a new vid for us.

 

Perspective from a year later

Image borrowed from http://www.savecoh.com

Image borrowed from http://www.savecoh.com

November 30th, 2012.

Yes, dear friends, it’s now been a year since the closure of City of Heroes.

Today marks the anniversary of the last day of the live servers.

It’s been a rough year.

Thus far, NCSoft has proven totally intractable on City of Heroes, however, the fight to see it liberated is ongoing.  Corporations, when talking about dollars listed in “millions of”, tend to take a LONG time to come to a decision.

Also, we’ve lost several good friends and family members over the last year to accident and illness.  Heroes all, we mourn our fallen, cleaving even tighter to the path, simply because they’re no longer able to.

However, this year hasn’t been a TOTAL downer.  We’ve had proof that the CoH community just isn’t going to take “no” for an answer.  Earlier this month, a Kickstarter for the community-based City of Titans closed at 211% of it’s initial goal!

So yes, there’s a market for this sort of thing.  One DC Online and Champions Online can’t fulfill, and one NCSoft refused to continue fulfilling.

And if you do not listen TO HELL WITH YOU!    – Conan

Additionally, due to the massive contributions of several programmers in the CoH community, we now have access to the CoH costume creator and at least a minimal ability to access game maps and move around in them.  Can a basic, community-written shard service be far off?

So, for all of you out there, look back.  But don’t just feel the pain of our loss.  Look back and see the strides we’ve made.  And know that it can only get better.  The World ended.  Yet we’ve survived.  We’ll continue on.  We WILL win.

We’re heroes.  This is what we do.

 

City of Titans meets its goal!

All right then!

Around the middle of yesterday, CoT hit the funding goal ($320K) for their Kickstart.

As of right now, they’re sitting at $361K (112-113%).

And they still have four weeks to go!

I can sum my feelings up thusly:

And, since they opened big like this, they should be relatively safe from any billing issues on Kickstarter’s end (about 5% of KS backers (on average) have payment issues (as in the pledge doesn’t clear the donor’s bank) after a kick closes. Even if that were to happen NOW and at 2x the norm, they’d STILL make their initial goal. Loyal fanbases have default percentages orders of magnitude lower. As this is the CoH community, I’m not that worried. We’re solid.